Aether Story

A Retro Pixel Art MMORPG

Fight against the darkness as you explore the pixel world of Aether Story, a multi-player co-operative adventure.

About Aether Story

Aether Story is a passion project mixing the aesthetic of our most beloved retro RPGs with the modern MMO-like game play elements, allowing us to create a co-op adventure that you can play with your friends.

Explore the world as a hero with a mysterious past, as you learn the world is being destroyed by dark forces. Are you the hero that will save mankind? Are you the hero of light? Join Aether Story and make a name for yourself.

Press Kit


Currently in Development


Fight alongside two other allies in grid-based, strategic combat. Master skills and unlock powerful abilities.


Adventure across a detailed world full of quests, characters, and dungeons. Discover the beautifully pixelated world of Aether.


Join your friends in this social, co-op adventure while you explore, puzzle, trade and fight in a multiplayer world.


Gather rare materials to craft epic armor, weapons and gadgets to take down your foes and trade with your peers.


Place in the competitive leaderboards in both Player VS Player and Player VS Dungeon content. Seasonal challenges await.


Hunt for treasure, discover unexplored lands, fill your monster log, and discover hundreds of easter eggs hidden throughout the world.

Support the Development of Aether Story

And get rewarded with in-game items and perks!

Donate Now!


Aether Story is made using a custom engine built on top of the amazing Starling Framework and Adobe AIR. The server is created using TypeScript and Node.js. We also are proud users of the Tiled map editor.

Aether Story is being created by Phanxgames LLC, an Indie Game Dev Studio. All programming and artwork is done by Henry Price. The story and mapping are being lead by Mark Hudd. And game's original sound track is composed by Gregg Rossetti. Additional team members may be found on the Phanxgames website.

We plan to release the game through our website giving us full control to update the game. The game will be playable on Windows desktops, Mac OS desktops, and eventually on Android phones/tablets.

In the future we plan to release the game on Steam, and other market places that welcome us.

Being a small indie game dev company, we have put a lot work into Aether Story, and we are really enthusiastic to have you play it! We depend on your support to keep developing our game, please consider making a small donation to help us fund the continuous development of Aether Story! It will really help us out. All you need to do is download the game now using the link below!

We have attempted to make guesses on this in the past and we have always failed. Its extremely difficult to estimate a project of this scope with such a small team working on it.

But what I will tell you: we plan on releasing a large patch every few months adding new functionality and features. And slowly but surely we will get there!

For now AetherStory is packaged with a signed certificate, by "Henry Price", our main developer. This certificate should be more than enough to satisify the warnings provided by Windows. However Windows would like an additional $300 a year for us to get rid of all warnings. And unforunately we do not find this a neccessity at this point in the project's development.

Do not fear, the game is developed live on twitch tv with hundreds of other game developers reviewing our game's code and testing the game. The game has been downloaded by over 500 people and there has been no reports of harm. You can be rest assured that AetherStory contains no malware or viruses, and to "allow" the installer to install the game. We are so sure of this, we have attached our main developer's name to this promise.

Currently the game's system requirements are:
  • OS: Windows 7 or later, or MacOS v10.7 or later
  • CPU: 64-bit 2.0GHz or faster
  • RAM: 2GB Recommended
  • GPU: Discrete/Intergrated Graphic Processor with access to at least 1GB of VRAM (2GB recommended).
    Windows requires DirectX 11 compatiable, and MacOS requires OpenGL compatiable.
  • Storage: 150 MB of HDD/SSD space currently, but will grow to 1GB by the full release.
Note: Linux is not supported, but many users have had luck with WINE (version 4 or later) using the Windows version.

Play the ALPHA Now!

Gain instant access to the Aether Story alpha!

We are really enthusiastic to have you play our game! Being a small indie game dev company, we depend on your support to keep us going. Please consider making a small donation to help us fund the continuous development of Aether Story! It will really help us out.

Thank you!

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